

for various elemental (and/or combo) damage types.įor example the elemental combo of Corrosive’s Status effect Reduces enemy armor by 25% – which is very nice to have – especially as enemies scale in level since armor usually scales with them – no matter what faction. Status effects get more important as enemies scaleīase elemental damage don’t scale well into “late-game” when enemies grow higher in level – instead it would be wiser to focus on getting the Status effect proc chance higher so it occurs more often since this is a good way of targeting specifically what scales with the enemies levels – shields, armor, etc. Well the thing is, as enemies increase in level – they have a few stats which increase their survivability that always scales with levels – such as Armor and Shields mostly – but also other stats. So some of you might be curious to know how to fight against higher leveled enemies such as level 100+.
